Template:Infobox item/doc

Description
To use this template, copy the following code and fill in the appropriate fields.

Syntax
Please avoid using magic word in the title field, it prevents some templates from being displayed correctly.

Placement, size, and storage are used for furniture items.

Stats and level are used for equipment.

Water usage are for crafting stations, unique to.

Buy and sell contain Purchase and Sell Prices. Both values must be entered as a number without icons. Purchase price is displayed as Cannot be purchased by default. Sell price is displayed as Cannot be sold by default.

Currency defaults to gols but will be updated to support alternative currencies, should the game add them. Currency only affects the Purchase price. Sell prices are always indicated in gols.

Type must be entered as a text string. Currently the template converts the entered text to a link. It is planned to later change this to toggle between various pre-set text strings, to secure correctly formed links to the various item type categories.

Clothing items that exist in both male / female versions with identical names, show both versions using the InfoboxGallery template. Example from.


 * image =

Transclusion for crafting tables
Several fields in an item infobox are used to populate the crafting tables. In order for the transclusion to work correctly the following should be used in infobox, and the infobox should be placed between onlyinclude tags:

To learn more about transclusion, visit the MediaWiki page.

Worktable items

 * See also: Template:WorktableTable

Worktable items use the following fields:
 * title=
 * tab=
 * worktablelevel=
 * mat1 =
 * mat1amt =
 * mat2 =
 * mat2amt =
 * mat3 =
 * mat3amt =
 * amtcrafted=


 * tab should contain one word to use in WorktableTab template.
 * worktablelevel should be a number 1, 2, or 3. Please omit this parameter for crafting book recipes.
 * materials should list all crafting materials and their amounts.
 * amtcrafted should only be used for items that are crafted in multiplies, like Fireworks or Pistol Ammo. Please omit this parameter for other recipes.

Assembly items

 * See also: Template:AssemblyTable

Assembled items use the following fields:
 * title=
 * diagramsource=
 * diagramsourcesort=
 * mat1 =
 * mat1amt =
 * mat2 =
 * mat2amt =
 * mat3 =
 * mat3amt =
 * mat4 =
 * mat4amt =
 * mat5 =
 * mat5amt =
 * mat6 =
 * mat6amt =
 * mat7 =
 * mat7amt =
 * mat8 =
 * mat8amt =
 * materials should list all crafting materials and their amounts.
 * diagramsource should be a small infoicon linking mission, Research Center, or store page, and a plain text link to that. Please refer to Assembly Station page for details.
 * diagramsourcesort is a number of discs needed for purchasing or researching the item diagram. Please omit this parameter for mission diagrams.

Cooking Set items

 * See also: Template:CookingSetTable

Cooking Set items use the following fields:
 * title=
 * effect=
 * effectsort=
 * ingredients=
 * ingredientscount=


 * effectsort should contain a number depending on the effect a consumable has: 1 for Health consumables, 2 for Stamina, 3 for Attack, 4 for Defence, and 5 for Critical Chance.
 * ingredients should list all crafting materials in one line using Material or Ingredient template.
 * ingredientscount should list a number of ingredients used for cooking this item.

Other crafted items

 * See also: Template:CraftStationTable

Other crafted items use the following fields:
 * title=
 * effect=
 * crafttime=
 * mat1 =
 * mat1amt =
 * mat2 =
 * mat2amt =
 * mat3 =
 * mat3amt =
 * amtcrafted=


 * crafttime should contain one number listing crafting time in minutes on the lowest possible level station.
 * materials should list all crafting materials and their amounts.
 * amtcrafted should only be used for items that are crafted in multiplies, like Venom Dart or Ammo. Please omit this parameter for other recipes.

Recycling

 * See also: Template:RecyclerTable and Template:RecyclerTableRow

Recycling drops are listed in the following fields: The template supports up to six output resources from the recycled item. In the preceding example, the template will produce a recycle time of 1 hour 30 minutes = 6 x 15 minutes.
 * recycletime =
 * recycle1drop =
 * recycle1amt =
 * recycle2prob =
 * recycle2drop =
 * recycle2amt =
 * recycle3prob =
 * recycle3drop =
 * recycle3amt =
 * recycle4prob =
 * recycle4drop =
 * recycle4amt =
 * recycle5prob =
 * recycle5drop =
 * recycle5amt =
 * recycle6prob =
 * recycle6drop =
 * recycle6amt =
 * drop is the output product, e.g. Copper Stick
 * amt is the amount for the given item, values can also be entered as e.g. 1+ or 1-3
 * prob is the probability that the player will receive the given item. Use the default values since they correspond with a probability icon: "Guaranteed", "High", "Medium" and "Low".
 * crafttime should contain one number listing crafting time in minutes on the lowest possible level station. Alternatively this field can be populated using multiples of 10 or 15 minutes.
 * recycletime =

Samples
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