“ | Qi is an accomplished scientist from Vega 5. He has always focused on research and as such, his social skills can be found lacking. He likes to drink tea as a pick-me-up, although sometimes he will forego sustenance for long periods of time to finish his projects. | „ |
— In-game bio |
Dr. Qi is a Sandrock resident and one of the potential marriage candidates. He is the local researcher and strongly dedicated to his occupation.
Profile[]
Personal summary[]
Qi is not keen on private conversations, instead primarily interested in things pertaining to his work.[1] He prefers to be undisturbed but can over-explain the workings of technology. From Vega 5, Qi came to Sandrock to seek something known as the Olympia. He is a large fan of robots and old cartoons, though he does his best to hide this fact. He grew up with Mint, a character from My Time at Portia and they maintain a strong friendship despite the distance between them.
Social network[]
Qi does not have a social network with other characters. However, he is close friends with Mint.
Relationship[]
Qi is one of the potential bachelors that can be befriended and romanced.[2][1] The player can confess their love to him with a Heart Knot (Note: it should be noted that as of the edit of this profile, romantic options are limited and thus information is not yet available!).
Social interactions[]
Chat[]
Chat is a basic social interaction available at any relationship level. Chatting with Qi once a day can increase his relationship by 1 point; subsequent chatting, on the same day, only results in the same conversation without any relationship gain.
Qi's dialogue may change every day and every season. Qi may also comment about certain events or missions. Higher relationship levels, including romantic involvement, also change Qi's dialogue.
Introduction[]
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A new Builder? Why wasn't I informed of this? |
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Acquaintance[]
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I'm the only researcher stationed here in Sandrock. That's okay though, I'm more than adequate in my opinion. |
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...What is it? If it's nothing, I'll be on my way then. |
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I was just thinking of something important... but then you got my attention and I lost my train of thought. |
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Ehmm, if you don't have business with me, I'll be going. |
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Ah, you're the new Builder, yes? ... You're in my way... |
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I'm a bit busy, do you mind... doing something else? |
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If you ever find anything that looks like it came from an Old World space relic, please bring it to me at once. But how should I describe what a space relic would look like...? |
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Hm? My tie? Oh. I think it's fine. No one will notice. I'll fix it when I get time. |
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...Sorry, I was thinking. What were you saying? |
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Buddy[]
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Getting an assistant isn't something that's off the table for me, as long as they've got it where it counts... Say... you don't know anything about... science? Do you? ...Er, nevermind... |
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I forgot to comb my hair today... Wait... no... I never comb my hair. I must've forgotten something else… |
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I want to know how you can maintain such consistent levels of energy. What's your secret? Are Fang and his machinations behind this somehow? It's the bird, isn't it? |
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Builder! What year is it!? ... Oh. I see. Still in this timeline. Unfortunate. |
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Friend[]
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There you are. I had predicted this encounter within a one percent margin of error. Hm? Yes, I have charted your routines and mannerisms. What's so strange about that? |
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Boyfriend[]
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Interesting... I was just thinking of you. Even I must admit, coincidences such as these cannot be explained by our current understanding of science.... |
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Have I ever told you, that your eyes look like ions spinning in a supercollider? Oh. That's... just a technology lost from the Old World, however, and only exists in my mind... |
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I have recently been studying whether or not the feelings between two people are some sort of measurable energy. From what I can see, it can be transferred between us, but never lost. |
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During a sandstorm[]
Regular lines[]
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Sandstorms have very little impact on my work. In fact, currently, you are far more distracting than the weather. |
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Data collected from this sandstorm is valuable in understanding how they originate. Therefore there is no such thing as 'bad weather.' Only... 'hazardous weather.' |
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Buddy[]
Boyfriend[]
Festivals[]
Day of the Bright Sun[]
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The Day of the Bright Sun is one of the rare times that Sandrock gets any closeup view of an aircraft. Although the model isn't particularly high-spec, it is interesting nonetheless. |
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Day of Memories[]
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The Day of Memories, huh? I recall fifteen years ago... my grandfather... lost that rare spaceship relic of mine. |
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Running of the Yakmel[]
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An object at rest will remain at rest unless acted upon by some external force. One need only bump into another Yakmel once to prove this principle; everything thereafter is meaningless... |
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Conversations[]
Birthday[]
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Birthday celebrations I find to be rather droll. The only thing I enjoy about mine is the symmetry of the number: one, one-one. Or, if you prefer: the eleventh of spring. |
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Gift[]
- Qi can be given one gift per day. Giving the same gift every day for several days may result in diminishing rewards.
- Every giftable item in the game has a base point value when gifted. The Neutrals row of the table below only lists neutral items that give an increased reward compared to their base value.
- The quality of items gifted may affect the relationship points gained, with higher quality items giving extra points.
- Birthdays and festival days do not affect the relationship points gained. However, giving a gift on Qi' birthday will give a unique dialogue.
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Items |
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|
Version 0.4.38991 |
Listed values are without skills giving extra points. Lists may be incomplete or may contain unimplemented items. |
Gift responses[]
Some items gifted to Qi will yield a special non-generic response.
When gifted an Equatorial Mount:
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What? You found another? Astonshing. As it happens, I do sometimes worry we did not install the previous one correctly, and perhaps a spare would be advisable. |
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When gifted a Spacesuit:
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You know, I've wanted a spacesuit ever since I was a boy. It was one of things that started my fascination with the sciences. What? Researchers have childhoods too. |
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When gifted other relics he loves:
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You found it!? I mean... this will be useful for... research. What do you mean? There's surely a very clearly defined research project these are pivotal for. If not, I'll just make one up. |
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When gifted relic crafting materials he loves:
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This is... The ultra-rare TPX350 quantum processor with cloud computational abilities! It's astounding in every regard... Thank you, Player. I will begin studying this right away. |
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When gifted furniture he loves:
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Thank you very much for your gift. Although it is difficult to quantify the precise aesthetic value, it will have a significance in furnishing the Scientific Research Center. |
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When gifted a Pioneer:
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Not bad. Although this book is largely one-sided, about 30% is useful for references. I remember most of it, having read it once in the Vega University library, but now I will have it on hand. |
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When gifted relics he likes:
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Hmmm... interesting. This will certainly provide some insights into the Old World. |
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When gifted relic crafting materials he likes, Power Stones, or Data Discs:
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Exactly what I needed for my latest project. Thank you. |
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When gifted tea or coffee:
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Good, thank you, Player, this will help me keep my mind active... Now... if only there were a way to synthesize a more concetrated dose... |
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When gifted Water:
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With this water, I can cook twice as much tea and finish my current project ahead of time. In fact, I may be able to finish so early as to start an entirely new venture... interesting... |
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When gifted relics he is neutral towards:
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Interesting... I believe this could be studied further, perhaps it has some sort of... research enhancing effects? |
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When gifted weapons:
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I have tested these weapons in the past and... the result was suboptimal. Further experimentations are likely to meet with the same failures. |
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When gifted storage boxes:
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This will be useful. Extra storage can always help me clear further space for new relic samples. |
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When gifted most crafting materials:
When gifted potted plants:
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In what way will this improve the efficiency of my research? From my calculations, this could even cause a 15-20% drop in productivity. Useless. I'll feed this to an animal. |
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When gifted accessories:
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I have no use for such frivolities. I'll give this away when I get the chance. |
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When gifted cosmetics:
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The obsession with appearance baffles me. Why waste precious time on something that has no scientific value? Perhaps I can melt this. |
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When gifted a Boom Box:
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... Such sound is the enemy of research. Take this away from me. Now. |
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Play[]
Once the player has become buddies with Qi, they can schedule a play date together. Qi can participate in all playdate activities, including playing Whac-A-Mole.
Play date dialogue[]
Start and end[]
Play date starts:
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I'm making a note: today's social activity is commencing... now. |
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Play date end in a good mood:
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I can officially declare this experiment to be a resounding success! Ahem... the data, I mean, should be rather useful. |
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Play date end in a neutral mood:
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The result of today's experiment: inconclusive. Perhaps we can make another attempt in the future. |
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Play date end in a bad mood:
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Unfortunately, this has been a complete waste of time. This data is all of no use to me. I do hope you can be a better partner next time. |
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Sitting and chatting[]
Suggesting to start the activity:
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Let us sit. I propose a mutual exchange of ideas. |
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Compliment appearance:
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My efforts towards appearance are the bare minimum. Any extra would be wasted energy. |
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The concept of aesthetic morphs over time, attempting to capture the popular visual trends of any era is foolhardy. |
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A favorable physical appearance is fleeting at best; the pursuit of beautifying oneself is a demonstration in arrogance and borderline delusional. |
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My appearance? Is that a compliment? I just... can't recall hearing anyone ever make such a comment. Maybe my Ma did? |
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Compliment work:
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Although I sincerely doubt your ability to weigh in on the validity of my research, your attempt to do so in a positive manner is appreciated. |
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You noticed? Indeed. At the risk of sounding conceited, I'm afraid there is no one in Sandrock who can compare with my diligence. The secret? Twenty hour shifts. And tea. Lots of tea. |
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I am simply driven by my passions. If you are passionate about your work, you will find that motivation comes in no short supply. Can you say the same for your own work, Player? |
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Compliment personality:
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Indeed. The most basic requirements of etiquette are to simply not disturb one another. |
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Yes, in many of my research groups, I'm known as 'the funny one.' |
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My personality is raw and unadulterated. Being that socializing has never been a part of my job description, I've consciously made the decision to avoid any adjustments. |
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Dining[]
Suggesting to start the activity:
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If we hope to continue this excursion, it may be wise to stay well nourished. |
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Asked about work:
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Um. Yes. Never use nitric acid and hydrazine as fuel. Trust me. |
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Yes, um... you haven't noticed any stars looking closer than usual have you? No? Good. |
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Not long ago, I thought I had made contact with beings from the stars. It turned out to just be that ranch girl, Elsie, playing pranks with my equipment. I was quite furious. |
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My Grandpa was a researcher not unlike myself; when I visited his laboratory as a child, he was extremely strict about my behavior and wouldn't allow me to so much as touch any of his equipment... |
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When ordering food:
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I hate reading these superfluous adjectives and metaphors; provides no empirical information to the reader. This menu is the most egregious example. You order. Save me the headache. |
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Happy with the food player has ordered:
Neutral towards the food player has ordered:
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An efficient meal. So this is what working people call "hearty." |
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Unhappy with the food player has ordered:
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Based on your order, I infer a certain animosity towards my behavior recently. If you have opinions, just tell me. Secrecy is not constructive. |
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Sand drawing[]
Suggesting to start the activity:
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The sand here is particularly pure, with very few imperfections. It's non-newtonian, so can be stirred quite effectively. What a wonderful place to test the principles of fluid mechanics. |
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Drawing successful:
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Hmm, interesting. Even the simple act of drawing in the sand may be related to some kind of dopamine response system. Absolutely fascinating. I must study this further. |
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Drawing unsuccessful:
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Research is far more engaging... |
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Fireworks[]
Suggesting to start the activity:
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Exposing oneself to pleasing visuals has been known to play a part in the regulation of serotonin levels. Care to observe the combustion of some pyrotechnics? |
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Happy with the fireworks display:
Unhappy with the fireworks display:
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I don't know if you are aware, but we are now surrounded by explosive debris. This is what happens when proper precautions are not taken when attempting experiments. Make a note of it. |
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Whac-A-Mole[]
Suggesting to start the activity:
Player wins:
Player loses:
Game ends in a draw:
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Hm. In view of you being a Builder, making a draw with you implies that my reaction time is higher than average for my profession. Interesting... |
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Research[]
- Main article: Research Center
The player can give Data Discs to Qi to research new blueprints for their Assembly Station.
Spar[]
Qi can spar with the player. His starting level is 8 and he fights with a hammer.
Critters[]
Qi can play Critters with the player up to three times per day.
Missions[]
Main missions[]
Side missions[]
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A New Look
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Excavating the Sky
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Mutual Misstep
Trivia[]
Gallery[]
References[]
- ↑ 1.0 1.1 1.2 My Time at Sandrock Kickstarter update 6, released on November 6, 2020
- ↑ My Time at Sandrock - Official Trailer. IGN. Published October 26, 2020.
- ↑ Pathea Games Discord, #🔒💬beta-general channel. Zede05@Pathea. Published June 21, 2021. "'Chi.' The voiceovers will come in handy for [pronunciations]."
Characters | |
---|---|
Bachelors | Arvio • Burgess • Ernest • Fang • Justice • Miguel • Owen • Pen • Qi • Unsuur |
Bachelorettes | Amirah • Catori • Elsie • Grace • Heidi • Jane • Mi-an |
Other characters | Cooper • Dan-bi • Hugo • Jasmine • Jensen • Krystal • Matilda • Mabel • Mason • Mort • Pablo • Rian • Rocky • Trudy • Vivi • Yan • Zeke |
Animals | Banjo • Captain • CoCo • Meerkat • Nemo • Sandy • X |
Strangers | Andy • Bamna • Fei • Haru • Logan • Mint • Mysterious Man • Nia • Peck • Penny • Tourist • Venti |
Mentioned | Email • Howlett • Lou • Martle • Theodore |